change segment colours
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parent
ac9b9428e1
commit
46c2098cf9
1 changed files with 5 additions and 8 deletions
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@ -1,6 +1,5 @@
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package com.monjaro.gamejam;
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package com.monjaro.gamejam;
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import com.badlogic.gdx.Gdx;
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import com.badlogic.gdx.graphics.Color;
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import com.badlogic.gdx.graphics.Color;
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import com.badlogic.gdx.graphics.Texture;
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import com.badlogic.gdx.graphics.Texture;
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import com.badlogic.gdx.graphics.g2d.SpriteBatch;
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import com.badlogic.gdx.graphics.g2d.SpriteBatch;
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@ -57,12 +56,11 @@ public class SegmentUI extends Actor {
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int numOfSegments = round.getSegments().size();
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int numOfSegments = round.getSegments().size();
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for (int i = 0; i < numOfSegments; i++) {
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for (int i = 0; i < numOfSegments; i++) {
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if (round.getSegments().get(i).isDestroyedBy(game.getSelectedDice()))
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if (round.getSegments().get(i).isDestroyedBy(game.getSelectedDice()))
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batch.setColor(0.5f, 0.3f, 0.5f, 1);
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batch.setColor(0.85f, 1f, 0.85f, 1f);
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else if (round.getSegments().get(i).isDestroyed())
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else if (round.getSegments().get(i).isDestroyed())
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batch.setColor(0,0,0,1);
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batch.setColor(0.5f, 0.3f, 0.5f, 1f);
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else
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batch.setColor(0.9f, 0.85f, 1f, 1f);
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int criteriaType = round.getSegments().get(i).getSpriteColumn();
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int criteriaType = round.getSegments().get(i).getSpriteColumn();
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int criteriaQuantity = round.getSegments().get(i).getSpriteRow();
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int criteriaQuantity = round.getSegments().get(i).getSpriteRow();
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@ -73,9 +71,8 @@ public class SegmentUI extends Actor {
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spriteWidth, spriteHeight,
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spriteWidth, spriteHeight,
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false, false);
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false, false);
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}
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batch.setColor(Color.WHITE);
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batch.setColor(Color.WHITE);
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}
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}
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}
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}
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}
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