138 lines
No EOL
6.5 KiB
HTML
138 lines
No EOL
6.5 KiB
HTML
<!doctype html>
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<HTML>
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<header>
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<link rel = "stylesheet" href = "pages\mainpage.css">
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<link rel = "stylesheet" href = "pages\effects.css">
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<link rel = "icon" href = "images\Icon.ico">
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<meta charset="UTF-8">
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<script src = "scripts\autoScroll.js" type = "module"></script>
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<title>Nye Evans Portfolio</title>
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</header>
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<body>
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<div id = "introScreenSpace">
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<h1>
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<div id = "siteTitle">Nye "Ro" Evans</div>
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<div class = "subTitle">Portfolio</div>
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</h1>
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</div>
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<div class = "textBox">
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An aspiring software developer who specialises in C++, C# and Python, with an intrest in lower level langauges like Assembly;
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Most of my work is software based, with Python and C++ along with some web-development experience in HTML, CSS, JavaScript and TypeScript.
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</div>
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<div style = "text-align: center;">
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<div class = "profileImage orangeBorder" style = "margin: 0 auto;">
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<img src = "images/Profile3.png" alt = "me" style = "border-radius: 2px; object-fit: cover; width: 100%; height:100%">
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</div>
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</div>
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<div class = "textBox" style = "margin-bottom: 5vh;">
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Most of my experience relates to personal projects, however I have previously done work experience at JBA Consulting writing a
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program to convert their SQL databases to Excel spreadsheets. I also often teach Python and HTML, having taught many students at my school's coding club for over 6 years and having tutored
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GCSE students briefly. You can see my full CV <a href = "pages/CVPage.html">here</a>.
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</div>
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<div class = "textBox" id = "galleryHeader">
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Check out my larger projects here:
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<div style = "font-size: 60%;">click a project to find out more</div>
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</div>
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<!-- gallery slides defined here, originally we had one slide and just changed its values but loading images is slow, easier to load them before hand and just hide or show them-->
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<div class = "gallery">
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<div class = "galleryItem">
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<div class = "galleryImageContainer">
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<img src = "./pages/gallery/epq-project/projectHeaderImage.png" class = "galleryImage" style = "object-position: center;">
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</div>
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</div>
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<a href = "./pages/gallery/epq-project/epq-project.html" class = "galleryPopup galleryLink">
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<img src = "./pages/gallery/epq-project/projectHeaderImage.png" class = "popupImage" style = "object-position: center;">
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<div class = "popupTextContainer">
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<p class = "galleryTitle">VR physics engine</p>
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<p class = "galleryCaption">A project done for my EPQ, during post-16, where I aimed to create a virtual reality environment where the user could grab and interact with objects in a semi-physics based
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environment. This system was my introduction to Unreal Engine and mainly used its "Blueprint" visual language, however I later used C++ to try and add my own physics
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to it.
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</p>
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</div>
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</a>
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<div class = "galleryItem">
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<div class = "galleryImageContainer">
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<img src = "./pages/gallery/cat-tower-defence/projectHeaderImage.png" class = "galleryImage" style = "object-position: center;">
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</div>
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</div>
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<a href = "./pages/gallery/cat-tower-defence/cat-tower-defence.html" class = "galleryPopup galleryLink">
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<img src = "./pages/gallery/cat-tower-defence/projectHeaderImage.png" class = "popupImage" style = "object-position: center;">
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<div class = "popupTextContainer">
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<p class = "galleryTitle">Cat Tower Defence</p>
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<p class = "galleryCaption"> A small game made with a group of friends over a summer to help us learn pythons graphics library "pygame", we designed to be fully scalable and allowed players to create their
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own maps or add new towers
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</p>
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</div>
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</a>
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<div class = "galleryItem">
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<div class = "galleryImageContainer">
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<img src = "./pages/gallery/aardvark-work/projectHeaderImage.png" class = "galleryImage" style = "object-position: center;">
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</div>
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</div>
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<a href = "./pages/gallery/aardvark-work/aardvark-work.html" class = "galleryPopup galleryLink">
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<img src = "./pages/gallery/aardvark-work/projectHeaderImage.png" class = "popupImage" style = "object-position: center;">
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<div class = "popupTextContainer">
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<p class = "galleryTitle">AardvarkXR</p>
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<p class = "galleryCaption"> AardvarkXR was a small open source project that would run over the top of any VR game that allowed users to open small web-based apps, known as "gadgets", over the top of other vr
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programs, for instance a user could open a note taking app within a puzzle game without the puzzle game needed to even be aware of the notepad app.
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</p>
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</div>
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</a>
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<div class = "galleryItem">
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<div class = "galleryImageContainer">
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<img src = "./pages/gallery/mind-map/projectHeaderImage.png" class = "galleryImage" style = "object-position: center;">
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</div>
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</div>
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<a href = "./pages/gallery/mind-map/mind-map.html" class = "galleryPopup galleryLink">
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<img src = "./pages/gallery/mind-map/projectHeaderImage.png" class = "popupImage" style = "object-position: center;">
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<div class = "popupTextContainer">
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<p class = "galleryTitle">Mind Map software</p>
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<p class = "galleryCaption"> A project made in unity for a my final alevel practical,
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</p>
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</div>
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</a>
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</div>
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<div class = "textBox" id= "outroText">
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I hope you like my work! If you ever want to contact me, my Email, Github and Social Medias can be found below.
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</div>
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<div id = "socialBar">
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<a href = "https://twitter.com/Wi__Ro" target="_blank">Twitter</a>
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<a href="mailto:WillowRo@outlook.com" target="_blank">Email</a>
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<a href="https://github.com/Wil-Ro" target="_blank">Github</a>
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<a href = "https://dev.to/willowro" target="_blank">Dev.to</a>
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<a href = "./pages/CVPage.html">CV</a>
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</div>
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</body>
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</HTML> |