updates to cv and aardvark work
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4 changed files with 28 additions and 18 deletions
27
index.html
27
index.html
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@ -45,18 +45,6 @@
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<!-- gallery slides defined here, originally we had one slide and just changed its values but loading images is slow, easier to load them before hand and just hide or show them-->
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<div class = "programGallery">
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<p class = "galleryTitle">VR interaction system and physics engine</p>
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<a href = "./pages/gallery/epq-project/epq-project.html" class = "galleryLink">
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<img src = "./pages/gallery/epq-project/projectHeaderImage.png" class = "galleryImage" style = "object-position: center;">
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</a>
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<p class = "galleryCaption">A project done for my EPQ, during post-16, where I aimed to create a virtual reality environment where the user could grab and interact with objects in a semi-physics based
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environment.<br><br>This system was my introduction to Unreal Engine and mainly used its "Blueprint" visual language, however I later used C++ to try and add my own physics
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to it.
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</p>
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<button class = "galleryLeftArrow" onClick = "window.parent.lastSlide();">◄</button>
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<button class = "galleryRightArrow" onClick = "window.parent.nextSlide();">►</button>
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</div>
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<div class = "programGallery">
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<p class = "galleryTitle">Work on Aardvark XR</p>
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@ -70,6 +58,19 @@
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<button class = "galleryLeftArrow" onClick = "window.parent.lastSlide();">◄</button>
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<button class = "galleryRightArrow" onClick = "window.parent.nextSlide();">►</button>
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</div>
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<div class = "programGallery">
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<p class = "galleryTitle">VR interaction system and physics engine</p>
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<a href = "./pages/gallery/epq-project/epq-project.html" class = "galleryLink">
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<img src = "./pages/gallery/epq-project/projectHeaderImage.png" class = "galleryImage" style = "object-position: center;">
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</a>
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<p class = "galleryCaption">A project done for my EPQ, during post-16, where I aimed to create a virtual reality environment where the user could grab and interact with objects in a semi-physics based
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environment.<br><br>This system was my introduction to Unreal Engine and mainly used its "Blueprint" visual language, however I later used C++ to try and add my own physics
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to it.
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</p>
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<button class = "galleryLeftArrow" onClick = "window.parent.lastSlide();">◄</button>
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<button class = "galleryRightArrow" onClick = "window.parent.nextSlide();">►</button>
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</div>
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<div class = "programGallery">
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<p class = "galleryTitle">Tower defence game</p>
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@ -96,7 +97,7 @@
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<!-- please dont follow me if you see this, i want this to be a work only twitter account,
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<a href = "https://twitter.com/Wi__Ro" target="_blank" style = "color:#ffd256;">Twitter</a>
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-->
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<a href = "./pages/NoTwitter.html" target="_blank">Twitter</a>
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<a href = "https://twitter.com/Wi__Ro" target="_blank">Twitter</a>
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<a href="mailto:WillowRo@outlook.com" target="_blank">Email</a>
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