An open source project, this was a platform that would run small web-based apps over the top of other virtual reality programs, like a form of augmented reality within vr.
I helped produce apps, known as "gadgets" for the platform and created small additions to the main functionality of the program, adding a gesture system to allow the menu to be opened through hand gestures.
Done as a final project for my Extended Project Qualification (EPQ) and my first VR project, this was a basic program made in Unreal Engine that allowed users to grab and interact with physics based objects
The final project for my A-levels, this was a Unity based tool that allowed the user to create mindmaps using a varied set of tools and a fully functional undo/redo system.
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Cat Tower Defence was a game made with a small group of friends in order to teach ourselves pythons "pygame" library, this was done over the course of a month or so and included some extra
modding space, allowing users to make their own levels. This was one of my first projects with a GUI.
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<h3>Work for Skipton Building Society</h3>
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Work done during an internship as a software tester/software developer in test at Skipton Building Society where I worked with a small team of 2-3 collegues
to push for, implement and later educate other testers on the society's automated UI testing.