fixes minor css issues and adds text to project gallery

-fixes text being invisible or incorrect colour on gallery links
-adds text to gallery
This commit is contained in:
Nye Evans 2021-09-24 14:49:01 +01:00
parent 5875404c1b
commit 196942db91
5 changed files with 17 additions and 19 deletions

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@ -23,8 +23,8 @@
</div>
<div class = "textBox">
An aspiring software developer who specialises in C++, C# and Python, with an intrest in lower level langauges like Assembly;
Most of my work is software based, with Python and C++ along with some web-development experience in HTML, CSS, JavaScript and TypeScript.
An aspiring software developer who specialises in TypeScript, C# and python, with an intrest in lower level langauges like C++;
Most of my work is software based, making games and tools in python and C#.
</div>
<div style = "text-align: center;">
@ -36,12 +36,12 @@
<div class = "textBox" style = "margin-bottom: 5vh;">
Most of my experience relates to personal projects, however I have previously done work experience at JBA Consulting writing a
program to convert their SQL databases to Excel spreadsheets. I also often teach Python and HTML, having taught many students at my school's coding club for over 6 years and having tutored
GCSE students briefly. You can see my full CV <a href = "pages/CVPage.html">here</a>.
GCSE students. You can see my full CV <a href = "pages/CVPage.html">here</a>.
</div>
<div class = "textBox" id = "galleryHeader">
Check out my larger projects here:
<div style = "font-size: 60%;">hover over, or click, a project to find out more</div>
<div style = "font-size: 60%;">hover over or click a project to find out more</div>
</div>

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@ -17,4 +17,5 @@ h2{
display: flex;
flex-direction: column;
padding: 10px;
color: #ffd256;
}

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@ -19,9 +19,10 @@
<div class = "item">
<img src = "./gallery/aardvark-work/projectHeaderImage.png" class = "orangeBorder projectThumbnail"></img>
<div class = "itemText">
<h3>Your mum</h3>
<h3>Aardvark XR</h3>
<div>
lmao I did ur mom
An open source project, this was a platform that would run small web-based apps over the top of other virtual reality programs, like a form of augmented reality within vr.
I helped produce apps, known as "gadgets" for the platform and created small additions to the main functionality of the program, adding a gesture system to allow the menu to be opened through hand gestures
</div>
</div>
@ -31,9 +32,9 @@
<div class = "item">
<img src = "./gallery/epq-project/projectHeaderImage.png" class = "orangeBorder projectThumbnail"></img>
<div class = "itemText">
<h3>And also your dad</h3>
<h3>Vr interaction system</h3>
<div>
I am bisexual
Done as a final project for my Extended Project Qualification (EPQ) and my first VR project, this was a program made in unreal engine that allowed users to grab and interact with physics based objects in VR.
</div>
</div>
@ -43,9 +44,9 @@
<div class = "item">
<img src = "./gallery/mind-map/projectHeaderImage.png" class = "orangeBorder projectThumbnail"></img>
<div class = "itemText">
<h3>I fucked both your parents</h3>
<h3>Mind map tool</h3>
<div>
they were totally into it because Im cool as hell B)
The final project for my A-levels, this was a unity based tool that allowed the user to create mindmaps using a varied set of tools and a fully functional undo/redo system.
</div>
</div>
@ -56,15 +57,10 @@
<div class = "item">
<img src = "./gallery/cat-tower-defence/projectHeaderImage.png" class = "orangeBorder projectThumbnail"></img>
<div class = "itemText">
<h3>*breakdown*</h3>
<h3>Cat Tower Defence</h3>
<div>
I'm doin' your mom, yes, yours!
First saw her in the Walmart pickin' out your drawers
Big Dolly Parton hair like an '80s prom queen
But her ass was lookin' good all up in them mom-jeans
I approached her in the checkout line, and said, "Yo baby, wassup?"
She had two gallons of milk, and I was starin' at her jugs
Five minutes later, she agreed to get with me
Cat Tower Defence was a game made with a small group of friends in order to teach ourselves pythons "pygame" library, this was done over the course of a month or so and included some extra
modding space, allowing users to make their own levels. This was one of my first projects with a GUI.
</div>
</div>

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@ -36,7 +36,6 @@ a:not(.galleryLink), a:visited:not(.galleryLink){
.galleryLink{ /*class to be given to any link that doesnt want fancy yellow backgrounds on hover*/
text-decoration: none;
color:#181818;
}
h1{

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@ -112,6 +112,7 @@
}
.popupImage{
/*display: none;*/
padding: 10px;
}
@ -119,6 +120,7 @@
display: flex;
flex-direction: column;
padding: 6px;
color: #181818;
}
.galleryImage{