add reroll key, 'r'

This commit is contained in:
James 2024-04-20 16:15:42 +01:00
parent 68c60a2245
commit e2b34c8bd3

View file

@ -2,6 +2,7 @@ package com.monjaro.gamejam;
import com.badlogic.gdx.ApplicationAdapter; import com.badlogic.gdx.ApplicationAdapter;
import com.badlogic.gdx.Gdx; import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.Input;
import com.badlogic.gdx.graphics.Color; import com.badlogic.gdx.graphics.Color;
import com.badlogic.gdx.graphics.Texture; import com.badlogic.gdx.graphics.Texture;
import com.badlogic.gdx.graphics.g2d.BitmapFont; import com.badlogic.gdx.graphics.g2d.BitmapFont;
@ -38,10 +39,18 @@ public class Game extends ApplicationAdapter {
} }
public void tick() { public void tick() {
actors.forEach(Actor::tick); processInput();
actors.forEach(Actor::tick);
}
public void processInput() {
Input input = Gdx.input;
if (input.isKeyJustPressed(Input.Keys.R)) {
dice.forEach(Die::roll); dice.forEach(Die::roll);
} }
}
@Override @Override
public void render() { public void render() {