fixes bug
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@ -36,6 +36,10 @@ public class ShopeUi extends Actor{
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List<Face> shope = game.getShope();
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for (int i = 0; i < shope.size(); i++) {
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Face face = shope.get(i);
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if (face == null)
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continue;
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face.setTransform(new Transform(((Gdx.graphics.getWidth()/4)*i)+(Gdx.graphics.getWidth()/4), Gdx.graphics.getHeight()/8, 64, 64));
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face.render(batch);
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