dice now raise and twist

This commit is contained in:
Rosia E Evans 2024-04-21 00:24:27 +01:00
parent fe4a77b32a
commit bf25eaf84a
10 changed files with 87 additions and 29 deletions

View file

@ -7,6 +7,7 @@ import com.badlogic.gdx.graphics.Color;
import com.badlogic.gdx.graphics.Texture;
import com.badlogic.gdx.graphics.g2d.BitmapFont;
import com.badlogic.gdx.graphics.g2d.SpriteBatch;
import com.badlogic.gdx.math.Vector2;
import com.badlogic.gdx.utils.ScreenUtils;
import java.util.ArrayList;
@ -35,9 +36,12 @@ public class Game extends ApplicationAdapter {
Face.setBlankFaceSprite(new Texture("blank_die_face.png"));
Face.setPipSprite(new Texture("pip.png"));
Die.setLockedSprite(new Texture("locked_die_border.png"));
for (int i = 1; i <= 5; i++) {
dice.add(new Die((i*80), 20, 64, 64));
Vector2 dieSize = new Vector2();
float divide = Gdx.graphics.getWidth() / 6f;
for (int i = 0; i < 5; i++) {
dice.add(new Die(divide * (i + 1), 350, 64, 64));
}
}