rounds automatically progress
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7632c476fa
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1 changed files with 4 additions and 4 deletions
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@ -44,9 +44,6 @@ public class Game extends ApplicationAdapter {
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ui = new UI(this, 50, 280);
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reroll();
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nextRound();
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Face.setBlankFaceSprite(new Texture("blank_die_face.png"));
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Face.setPipSprite(new Texture("pip.png"));
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Die.setLockedSprite(new Texture("locked_die_border.png"));
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@ -58,6 +55,9 @@ public class Game extends ApplicationAdapter {
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for (int i = 0; i < 5; i++) {
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dice.add(new Die(divide * (i + 1), 350, 64, 64));
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}
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reroll();
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nextRound();
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}
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public void tick() {
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@ -158,7 +158,7 @@ public class Game extends ApplicationAdapter {
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public Round generateRound(int difficulty) {
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Random random = new Random();
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int points = 5 + difficulty * 3;
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int points = 2 + difficulty * 3;
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List<Segment> segments = new ArrayList<>();
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List<Decay> decays = new ArrayList<>();
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