debug code 'dealt with'
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@ -75,11 +75,6 @@ public class Game extends ApplicationAdapter {
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if (input.isKeyJustPressed(Input.Keys.R) && roundData.getRerolls() > 0) { //reroll dice that aren't locked
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dice.stream().filter(d -> !d.isSelected()).forEach(Die::roll);
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roundData.reduceRerolls(1);
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System.out.println("=".repeat(100));
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for (Segment segment : segments) {
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System.out.println(segment.getName() + ": " + segment.isDestroyedBy(dice));
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}
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}
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for (int i = 0; i < dice.size(); i++) { //lock dice, iterating over for each keycode
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