alto
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4 changed files with 14 additions and 0 deletions
Before Width: | Height: | Size: 7.3 KiB After Width: | Height: | Size: 7.3 KiB |
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@ -35,6 +35,13 @@ public class DieNetUi extends Actor{
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renderer.end();
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batch.begin();
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}
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private void getDieFaceLocation(int i)
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{
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}
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public void setVisible(boolean b) {
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@ -61,6 +61,7 @@ public class Game extends ApplicationAdapter {
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SegmentUI.setCriteriaSheet(new Texture("criteria.png"));
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ShopeUi.setBacking(new Texture("shope.png"));
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ShopeUi.setFaceBacking(new Texture("shope_die_border.png"));
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ShopeUi.setBanner(new Texture("shope_banner.png"));
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// SegmentUI.setCriteriaSheet(""); not made yet
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// setting up font
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@ -10,6 +10,11 @@ public class ShopeUi extends Actor{
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private static Texture backing;
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private static Texture faceBacking;
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private static Texture banner;
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public static void setBanner(Texture banner) {
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ShopeUi.banner = banner;
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}
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public static void setFaceBacking(Texture faceBacking) {
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ShopeUi.faceBacking = faceBacking;
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@ -32,6 +37,7 @@ public class ShopeUi extends Actor{
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@Override
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public void render(SpriteBatch batch) {
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batch.draw(banner, 10, (Gdx.graphics.getHeight()/4)+5, banner.getWidth()/2, banner.getHeight()/2);
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batch.draw(backing, 0, 0, Gdx.graphics.getWidth(), Gdx.graphics.getHeight()/4);
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List<Face> shope = game.getShope();
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for (int i = 0; i < shope.size(); i++) {
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