fixes and finalises die faces
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parent
2544da0313
commit
65377d8384
4 changed files with 25 additions and 9 deletions
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@ -33,8 +33,11 @@ public class Game extends ApplicationAdapter {
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font = new BitmapFont();
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img = new Texture("badlogic.jpg");
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for (int i = 0; i < 5; i++) {
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dice.add(new Die());
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Face.setBlankFaceSprite(new Texture("blank_die_face.png"));
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Face.setPipSprite(new Texture("pip.png"));
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for (int i = 1; i <= 5; i++) {
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dice.add(new Die((i*80), 20, 64, 64));
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}
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}
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@ -68,8 +71,7 @@ public class Game extends ApplicationAdapter {
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//TODO debug
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int x = 100;
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for (Die die : dice) {
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batch.setColor(Color.WHITE);
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font.draw(batch, String.valueOf(die.getFaceValue()), x += 50, 100);
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die.render(batch);
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}
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//-----
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