From e60442936cf4ad95dbec5eed7d09e4a6f4dc36bc Mon Sep 17 00:00:00 2001 From: Nye Evans Date: Thu, 16 Sep 2021 12:03:36 +0100 Subject: [PATCH] final save before rewriting gallery again --- images/popup-tongue.png | Bin 0 -> 3291 bytes index.html | 108 +++++++++------- pages/mainpage.css | 272 ++++++++-------------------------------- 3 files changed, 112 insertions(+), 268 deletions(-) create mode 100644 images/popup-tongue.png diff --git a/images/popup-tongue.png b/images/popup-tongue.png new file mode 100644 index 0000000000000000000000000000000000000000..a5020490727315acb376468c32cc4340f242a6b0 GIT binary patch literal 3291 zcmai13p|ti8{cxjq?BArwT*>j7q{9BvFVr)LeoJuduPjRv(1bo);VqwkxMQmNxG<% zQz~hMI5EAj3|3060+wc88-|zc8-{<#x_F1xr`wt6Mm#ab` zkcDJtk{9?%mtD$=;5+YOwl@SKU(NES2q|u^_+V}ric06w0F*e42jUP2!CuUx28RMd z7!3$vacmJUuiZevSae&&HY+!b8;=MuS? zVQh{7FSbR@>EglfvfF3`Y%W9?YKx$_dBBKVJ^-^qS)nipJ5?BgPiNr0NSi*B!Idq7 zDHQVXXmn&`Br4JZ#pQ>fu{azKjWI`?o11|VW`Zb=kSaFg2n=Kr^BN>T5X@)sge)!x zCex(SxDi5I1OmiipTz+&>#I6P@VR`@2(%1AV^J9N-@}D0#=nHiknh5IOsbP|C^d^Yu)oc?-%z&nZupuGSAH-aAw zIEes`&|uC9nJ;(`mKb1DNUSh`BLLmCMPMe&YTLB<#jwJIAPY$Do z0NYq}A@i%+SHKnEgnWm{vSUZc+Uvt%f%TYwRik{xY!Mb147jsoU7r*5`)BM+H}G>A zx^d}Xf);bMuMn9?^x$(DEH;P*nu`Wc1f43R{=azHzJ?J%hMODSnI#Z%`B8JX<~RFR zAbfr`zhtxKb~y|-*K0gASZ0$gg2(65BZ2|?Tv?#pJSyNagppJ};1B|~*%slzV6Z?# zqhR0xVuf%3J`9W6fU^3Q6UhWXy??I`{W&+Z?BxBG90C1Z`h>ZFza3SOH-8Tt0pKh_ ze;Fp=;>$P!IN%K8gTp3}ncoS4KqV}&G2b-=0x>=iaiGJL{22XYw>H4#YEd8EBnBg?WHZgeeRyLM|UMR;wmoqrZ~5_`z>8jHcHr%M*r>k zz{HioT^(Z&1a+(2P4%uf$sJ+`swu{t{n#uy{UTYhpGnsW@$Tw5)Je)a^)7Z_d+J@z zMc=oA+3nqY|7}uVG@-0~d!X1$9Bp+jzXmyQw6vtP-l%?ezQ4zZraQsf_63DiAG+yg z`jdOFyY*&&YOLIGrnD;cd`;mC*Q>>!25!ZW1q2(N%wFV!WcLh+oxdw~|7x^cYV&ww zJ8b4ciA(LM&7PdXk+tThwYn&9atdL0iFRqUKh1HnI@QwY;_RO3Q$`7j6;Ipk%6D6) z-d$CG?#!f^1Sd8+1r41dvZv@krPivx2mPEXCc!nF-57xI>o* zca8pz^I0f+{Q_4h+PLhXR)BQV5C*eogJMlqY2R3JvQM$8aKW-Mr3VTx6rm0IGRCb&z=ap?(U;*JH{Ygq3p8V?qF7$w&D zQQ0~lXD!rR%=Al2DL?%QryvK_q=kmazk zZHztOCP`_3lI?u0rz~ z@qzTLE~Gmy*Q|q;##~uaTD@w6T52R_CS6)%*pAwecWnvQhHlSkfaIyL!!09`B|^}e zwLFa(*Of5+m!!d@ zYSOfL8rR!vor>19YRO^}xy$W?`LhGk*YVEs(8CIk<$oK-AsgG{1{KD3-m8KGGN$91vGB|1caVoqX?N#jNE#;Zcl{b6-3MQwOo^P;Lw%k66wbU|)>Z(Tq7e6LS%>)pRf^q8{v83KfbHQmFl>;K zYoBq_g8f#r6&|R{tbNgYbK~U`l(XXgm~njL6_BPUwZ0op$QU}Rax;;ru^`yC;dR{v zqa($lP_?A=2~<>_I((>03eAQ3+t62I>cZ6rCrwPsuH+9K0?93;+9T%-mv-I%=*}C< zxc}toJ!g7)W_^oD#YmDzKQ_2DFy3V2k$uSlIJy$1r)!{+*EwnMW8+m=nfA(>;Wjx7 z-ubDadicHg;&#R=92<|Wp!$IQ*R2mTQLc*_GAUTvFKYH3TGJ|Ma=$T#y(qDAXv>i> zt!u@lI=w-m<^>vksdjs=FRc_AY_H76Y0YY#?`?{)0wOXQtG$aFa){PleY7}auD2-Z zqoWOU-RZ;b&&gSqHa@_D6&g`_n^K``bE8ag4b_i!zgazFd;5xf+m_qou6-(}@FRB1 zv8WUKQd&3pC?rR1b}+sKmYuuOfBWJI%F(yLt@NO#64T?y%O7Uot=y&=Cr;*RmmLHx z0i*^%lSp}+oK36xx@Q?pD{o%x&|mM9R4>URZa;&k?JwSSupz}DQ8M^7W9Er!s)Jq{{#Ub~Xf+uSpCG0%oe0w}g zq%#uU9Jn0I#-7>Sk8jW)iO^6M72j1RLic4^PV>vv5(LdC5YEK3g;x>5*@o4eIVcHz z{`k&of0F(E(Zsq3?9mL+7XMDS0woRgr(mZx45{<>9xKHc-RRtsGJX7Q+EM*COVV^v zdW**O#?xkT4eNCF$hC - + Nye Evans Portfolio @@ -48,61 +48,75 @@ -
-

VR physics engine

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A project done for my EPQ, during post-16, where I aimed to create a virtual reality environment where the user could grab and interact with objects in a semi-physics based - environment.

This system was my introduction to Unreal Engine and mainly used its "Blueprint" visual language, however I later used C++ to try and add my own physics - to it. -

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+