adding projects to gallery
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parent
fffdfbb575
commit
d8f1b7904b
6 changed files with 20 additions and 11 deletions
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@ -30,7 +30,7 @@
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<h3 style = "margin-bottom: 5vh;">
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<h3 style = "margin-bottom: 5vh;">
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I love creating and working with large libraries and building intricate systems. The feeling of using systems and classes I or a close friend have built in an earlier part of a project is something I love,
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I love creating and working with large libraries and building intricate systems. The feeling of using systems and classes I or a close friend have built in an earlier part of a project is something I love,
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remembering the thought put into how it works and seeing it interact seemlessly and efficiently with other parts designed separately. I imagine its how it feels to build the house you live within, each part
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remembering the thought and conversations had around how it works and seeing it interact seemlessly and efficiently with other parts designed separately. I imagine its how it feels to build the house you live within, each part
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has a story and feels special to you on a personal level.
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has a story and feels special to you on a personal level.
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</h3>
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</h3>
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@ -42,7 +42,7 @@
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<div id = "programGallery">
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<div id = "programGallery">
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<a href = "pages/gallery/Cat_tower_defense/cat-tower-defense.html" class = "galleryLink">
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<a href = "pages/gallery/Cat_tower_defense/cat-tower-defense.html" class = "galleryLink">
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<img src = "pages/gallery/Cat_tower_defense/projectHeaderImage.png" class = "galleryImage">
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<img src = "" class = "galleryImage">
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</a>
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</a>
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<p class = "galleryTitle">Image Title</p>
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<p class = "galleryTitle">Image Title</p>
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<p class = "galleryCaption">Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.</p>
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<p class = "galleryCaption">Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.</p>
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@ -10,20 +10,26 @@ export class slide{
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export var slides = [
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export var slides = [
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new slide(
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new slide(
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"VR interaction system and physics engine",
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"VR interaction system and physics engine",
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"A project done for my EPQ at secondary school, this was my first exploration into physics simulation, virtual reality development and Unreal Engine.<br><br>During this project I created a basic system that allowed the user to grab and throw items with their hands that were tracked with 6 degrees of freedom, this system also had full finger tracking. This was all implemented using Unreal Engines \"Blueprint\" visual programming language. During this I also used C++ within Unreal Engine to try to create a basic physics engine that I could integrate into my interaction system. I managed to finish movement and general force calculations but didnt manage to implement rotation before my EPQ had to be handed in so ended up having to leave the physics system out of the final product and use Unreals \"Chaos\" engine instead.<br><br>This was one of my favorite projects and until my switch to Unity for VR developemnt, became a base for most of my later VR experiments. For a month or so after this, if I ever had an idea for a new weapon I would like to try put in VR I would use this project as my base to build off",
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"A project done for my EPQ, during post-16, where I aimed to create a virtual reality environment where the user could grab and interact with objects in a semi-physics based \
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environment.<br><br>This system was my introduction to Unreal Engine and mainly used its \"Blueprint\" visual language, however I later used C++ to try and add my own physics \
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to it.",
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"pages/gallery/EPQ_project/projectHeaderImage.png",
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"pages/gallery/EPQ_project/projectHeaderImage.png",
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"https://www.bbc.co.uk/"
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"https://www.bbc.co.uk/"
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),
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),
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new slide(
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new slide(
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"jack",
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"Tower defense game",
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"he is jack",
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"A project I created with a friend to help us gain a better understanding of pygame. <br><br> This game was a basic tower defence game but featured a fully scalable and customisable \
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"pages/gallery/Room_builder/projectHeaderImage.png",
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level system allowing users to add their own levels and towers. One of my earliest projects, this program originally was incredibly inefficient and suffered greatly from feature creep \
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"https://twitter.com/"
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but was later revisited and improved upon.",
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),
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new slide(
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"james",
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"he is james",
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"pages/gallery/Cat_tower_defense/projectHeaderImage.png",
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"pages/gallery/Cat_tower_defense/projectHeaderImage.png",
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"https://www.google.com/"
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"https://www.google.com/"
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),
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new slide(
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"House designer",
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"Originally a task given to do in a school lesson with a text interface, this became a small personal project that I added many other features to.<br><br> It included \
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a graphical interface that allowed the user to draw, move and label rooms as well as set the painting and carpeting price which could later be used to calculate \
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full decoration prices.",
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"pages/gallery/Room_builder/projectHeaderImage.png",
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"https://twitter.com/"
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)
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)
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];
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];
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pages/gallery/Cat_tower_defense/IPbO78jy0c_Moment.jpg
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@ -156,6 +156,9 @@ h4{
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border-left: none;
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border-left: none;
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padding: 5px;
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padding: 5px;
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font-size: 2vh;
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line-height: 2.3vh;
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}
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}
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.galleryLeftArrow{
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.galleryLeftArrow{
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