updates project pages

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Nye Evans 2021-09-25 12:54:43 +01:00
parent 34843263cf
commit a1a161569c
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<h2>What I did</h2>
Over the course of 24 hours spread over 2 months I planned, wrote pseudocode for and create the whole system. I chose to write the sofware in Unity as I wanted to learn a new engine and knew the unitys use of scenegraphs
would make the process of development alot faster as I wouldn't have to calculate scales and positions of mind map components as unity would do this all in the background, allowing me to focus on UI, tool, components and the
undo-redo system. <br> <br> As one of the software requirements was to run on very low end computers I also had to ensure I was creating scripts that would run as efficiently as possible when compiled, this regularly meant having to
I independently created this program over the course of 24 hours spread over 2 months. I chose to write the sofware in Unity as I wanted to learn a new engine and knew that unitys use of scenegraphs
would make the process of development alot faster as I wouldn't have to calculate scales and positions of mind map components as unity would do this all in the background, allowing me to focus on the larger aspects of the project. <br> <br>
As one of the software requirements was to run on very low end computers I also had to ensure I was creating scripts that would run as efficiently as possible when compiled, this regularly meant having to
weigh up the strengths and weaknesses of different libraries, often choosing ones with drawbacks in favour of their lower usage of memory.
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