updates project pages

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Nye Evans 2021-09-25 12:54:43 +01:00
parent 34843263cf
commit a1a161569c
5 changed files with 20 additions and 14 deletions

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<h2>What I did</h2>
During the first hackathon I proposed and worked on an audio visualiser tool that would run in the background of the users environment as they worked, reacting to their desktop audio. I also designed and created 3D models for other
developers programs, such as icons for a playing card app; one of the first apps to be published on the platform. My audio visualiser never got finished due to my lack of experience with typescript and Aardvarks inability to
request desktop audio access at the time.
developers programs, such as icons for a playing card app; one of the first apps to be published on the platform.
<br>
Around 4 months later I revisited Aardvark to create a photo viewing app which was originally a personal project but became a team effort with another member of the community who offered
to join development, the app allowed users to upload images which were stored using ipfs (a decentralized storage system) and had multi-user functionality allowing different people to show each other photos. The main idea of the program was to allow vr artists to
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As well as this I have also worked on the base code of the project itself. Originally Aardvark had the user open its Ui through a button on their hand which took up valuable space used by alot of other programs,
As well as this I have also worked on the base code of the project itself. Originally Aardvark had the user open its Ui through a button on their hand which took up valuable visual space used by alot of other programs.
I was tasked with creating a more intuitive solution which ended up being a gesture based system. With little to no guidance I had to read and gain a full understanding of the projects mid-level inner workings and
rewrite large sections of it. This resulted in a system where the user would bump the ends of their controllers together to open and close the menu, this addition to the program also utilised hysterisis to ensure the
user had a smooth experience with the project.
rewrite large sections of it. After a week or so I produced a gesture system that allowed the user to bump the ends of their controllers together to open and close the menu. I also created a developer tool to allow
developers to tweak the gesture to ensure it worked for their specific controllers.
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<iframe width="560" height="315" src="https://www.youtube.com/embed/9uG2HSavA1U" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
<iframe width="560" height="315" src="https://www.youtube.com/embed/FzQcE9UeOao" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
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