Portfolio/pages/gallery-index.js

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export class slide{
constructor(title, caption, image, link){
this.title = title;
this.caption = caption;
this.image = image;
this.link = link;
}
}
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export var slides = [
new slide(
"VR interaction system and physics engine",
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"A project done for my EPQ, during post-16, where I aimed to create a virtual reality environment where the user could grab and interact with objects in a semi-physics based \
environment.<br><br>This system was my introduction to Unreal Engine and mainly used its \"Blueprint\" visual language, however I later used C++ to try and add my own physics \
to it.",
"/pages/gallery/epq-project/projectHeaderImage.png",
"/pages/gallery/epq-project/epq-project.html"
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),
new slide(
"Tower defence game",
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"A project I created with a friend to help us gain a better understanding of pygame. <br><br> This game was a basic tower defence game but featured a fully scalable and customisable \
level system allowing users to add their own levels and towers. One of my earliest projects, this program originally was incredibly inefficient and suffered greatly from feature creep \
but was later revisited and improved upon.",
"/pages/gallery/cat-tower-defence/projectHeaderImage.png",
"/pages/gallery/cat-tower-defence/cat-tower-defence.html"
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),
new slide(
"House designer",
"Originally a task given to do in a school lesson with a text interface, this became a small personal project that I added many other features to.<br><br> It included \
a graphical interface that allowed the user to draw, move and label rooms as well as set the painting and carpeting price which could later be used to calculate \
full decoration prices.",
"/pages/gallery/room-builder/projectHeaderImage.png",
"/pages/gallery/room-builder/room-builder.html"
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)
];