21 lines
587 B
GDScript
21 lines
587 B
GDScript
class_name Body extends Node3D
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@export var arms: Array[Arm]
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signal arm_enabled(arm)
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signal arm_disabled(arm)
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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for arm in arms:
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arm_enabled.connect(arm._arm_enabled)
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arm_disabled.connect(arm._arm_disabled)
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _physics_process(delta: float) -> void:
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for arm in arms:
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if Input.is_action_just_pressed(arm.action):
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arm_enabled.emit(arm)
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if Input.is_action_just_released(arm.action):
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arm_disabled.emit(arm)
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