14 lines
428 B
GDScript
14 lines
428 B
GDScript
@tool
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extends Node3D
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta: float) -> void:
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var camera = get_viewport().get_camera_3d()
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if camera == null: return
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$smoke.set_global_rotation(get_global_rotation().direction_to(camera.get_global_position()))
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