[gd_scene load_steps=8 format=3 uid="uid://d3oxojt0ld7cm"] [ext_resource type="PackedScene" uid="uid://bt6d30ro3uit" path="res://assets/lorge_lad.glb" id="1_yl7yu"] [ext_resource type="Script" path="res://scripts/robot.gd" id="2_gcxpt"] [ext_resource type="Script" path="res://scripts/arm.gd" id="2_kj7im"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_kq614"] albedo_color = Color(0.266601, 0.598777, 0.75751, 1) [sub_resource type="SphereMesh" id="SphereMesh_f8ndx"] material = SubResource("StandardMaterial3D_kq614") radius = 0.25 height = 0.5 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_5u7os"] albedo_color = Color(0.937332, 0.253354, 0.593443, 1) [sub_resource type="SphereMesh" id="SphereMesh_sih0d"] material = SubResource("StandardMaterial3D_5u7os") radius = 0.25 height = 0.5 [node name="Robot" node_paths=PackedStringArray("arms", "skeleton") instance=ExtResource("1_yl7yu")] script = ExtResource("2_gcxpt") arms = [NodePath("Skeleton3D/BackRightIK"), NodePath("Skeleton3D/FrontRightIK"), NodePath("Skeleton3D/FrontLeftIK"), NodePath("Skeleton3D/BackLeftIK")] body_offset = 1.0 skeleton = NodePath("Skeleton3D") body_bone = &"Bone" [node name="Skeleton3D" parent="." index="0"] bones/0/position = Vector3(-1.38368e-07, 0.100132, 1.53269e-07) bones/25/rotation = Quaternion(-1.26218e-29, 4.893e-22, -2.98023e-08, 1) bones/27/rotation = Quaternion(0.5, -0.5, -0.5, -0.5) bones/28/rotation = Quaternion(2.37545e-17, 2.18557e-08, 6.01506e-30, 1) bones/53/rotation = Quaternion(-6.7435e-08, 0.707107, 0.707107, -6.7435e-08) [node name="BackRightSocket" parent="Skeleton3D" index="0"] transform = Transform3D(0.656004, -0.263929, -0.707106, 0.373252, 0.92773, -5.82077e-08, 0.656004, -0.263929, 0.707107, 0.593707, 0.125032, 0.593707) [node name="FrontRightSocket" parent="Skeleton3D" index="1"] transform = Transform3D(0.707107, -0.263928, -0.656004, 1.16415e-08, 0.92773, -0.373251, 0.707107, 0.263928, 0.656004, 0.593707, 0.125032, -0.593707) [node name="FrontLeftSocket" parent="Skeleton3D" index="2"] transform = Transform3D(0.656004, 0.263928, -0.707107, -0.373251, 0.92773, 1.28057e-07, 0.656004, 0.263928, 0.707106, -0.593708, 0.125032, -0.593707) [node name="Body_001" parent="Skeleton3D" index="3"] transform = Transform3D(0.707107, 0, -0.707106, 0, 1, 0, 0.707106, 0, 0.707107, 1.19412e-07, 0.106696, 1.78611e-07) [node name="center_bone_marker" type="MeshInstance3D" parent="Skeleton3D/Body_001" index="0"] transform = Transform3D(0.707107, 0, 0.707107, 0, 1, 0, -0.707107, 0, 0.707107, -2.10734e-07, -0.106696, -4.186e-08) mesh = SubResource("SphereMesh_f8ndx") skeleton = NodePath("../../..") [node name="Camera3D" type="Camera3D" parent="Skeleton3D/Body_001" index="2"] transform = Transform3D(-0.707107, 0, 0.707107, 0, 1, 0, -0.707107, 0, -0.707107, 2.82843, 2.32831e-09, -2.82843) current = true [node name="BackLeftSocket" parent="Skeleton3D" index="4"] transform = Transform3D(0.707107, 0.263929, -0.656004, 4.52232e-08, 0.92773, 0.373251, 0.707106, -0.263929, 0.656004, -0.593707, 0.125032, 0.593708) [node name="BackRightIK" type="SkeletonIK3D" parent="Skeleton3D" index="9"] root_bone = &"BackRight_Root" tip_bone = &"BackRight_Tip" use_magnet = true magnet = Vector3(0, 5, 0) target_node = NodePath("../BackRightTarget") script = ExtResource("2_kj7im") action = &"ActivateBackRight" [node name="FrontRightIK" type="SkeletonIK3D" parent="Skeleton3D" index="10"] root_bone = &"FrontRight_Root" tip_bone = &"FrontRight_Tip" use_magnet = true magnet = Vector3(0, 5, 0) target_node = NodePath("../FrontRightTarget") script = ExtResource("2_kj7im") action = &"ActivateFrontRight" [node name="FrontLeftIK" type="SkeletonIK3D" parent="Skeleton3D" index="11"] root_bone = &"FrontLeft_Root" tip_bone = &"FrontLeft_Tip" use_magnet = true magnet = Vector3(0, 5, 0) target_node = NodePath("../FrontLeftTarget") script = ExtResource("2_kj7im") action = &"ActivateFrontLeft" [node name="BackLeftIK" type="SkeletonIK3D" parent="Skeleton3D" index="12"] root_bone = &"BackLeft_Root" tip_bone = &"BackLeft_Tip" use_magnet = true magnet = Vector3(0, 5, 0) target_node = NodePath("../BackLeftTarget") script = ExtResource("2_kj7im") action = &"ActivateBackLeft" [node name="BackRightTarget" type="Marker3D" parent="Skeleton3D" index="13"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.5, -0.744633, 1.5) [node name="FrontRightTarget" type="Marker3D" parent="Skeleton3D" index="14"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.5, -0.744633, -1.5) [node name="FrontLeftTarget" type="Marker3D" parent="Skeleton3D" index="15"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.5, -0.744633, -1.5) [node name="BackLeftTarget" type="Marker3D" parent="Skeleton3D" index="16"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.5, -0.744633, 1.5) [node name="tip_average_marker" type="MeshInstance3D" parent="." index="1"] mesh = SubResource("SphereMesh_sih0d")