diff --git a/.gitattributes b/.gitattributes new file mode 100644 index 0000000..8ad74f7 --- /dev/null +++ b/.gitattributes @@ -0,0 +1,2 @@ +# Normalize EOL for all files that Git considers text files. +* text=auto eol=lf diff --git a/.gitignore b/.gitignore index d9aac21..0af181c 100644 --- a/.gitignore +++ b/.gitignore @@ -1,15 +1,3 @@ # Godot 4+ specific ignores .godot/ - -# Godot-specific ignores -.import/ -export.cfg -export_presets.cfg - -# Imported translations (automatically generated from CSV files) -*.translation - -# Mono-specific ignores -.mono/ -data_*/ -mono_crash.*.json +/android/ diff --git a/icon.svg b/icon.svg new file mode 100644 index 0000000..9d8b7fa --- /dev/null +++ b/icon.svg @@ -0,0 +1 @@ + \ No newline at end of file diff --git a/icon.svg.import b/icon.svg.import new file mode 100644 index 0000000..880333f --- /dev/null +++ b/icon.svg.import @@ -0,0 +1,37 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://b7awsnhdtdkho" +path="res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://icon.svg" +dest_files=["res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 +svg/scale=1.0 +editor/scale_with_editor_scale=false +editor/convert_colors_with_editor_theme=false diff --git a/project.godot b/project.godot new file mode 100644 index 0000000..d14dd70 --- /dev/null +++ b/project.godot @@ -0,0 +1,19 @@ +; Engine configuration file. +; It's best edited using the editor UI and not directly, +; since the parameters that go here are not all obvious. +; +; Format: +; [section] ; section goes between [] +; param=value ; assign values to parameters + +config_version=5 + +[application] + +config/name="GMTK Game Jam 2024" +config/features=PackedStringArray("4.3", "Forward Plus") +config/icon="res://icon.svg" + +[dotnet] + +project/assembly_name="GMTK Game Jam 2024" diff --git a/robot.png.import b/robot.png.import new file mode 100644 index 0000000..b8a7836 --- /dev/null +++ b/robot.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://bwogtgiyhs7yf" +path="res://.godot/imported/robot.png-1986ed265afeed1546b5bbb4d1043c90.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://robot.png" +dest_files=["res://.godot/imported/robot.png-1986ed265afeed1546b5bbb4d1043c90.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/scenes/main_scene.tscn b/scenes/main_scene.tscn new file mode 100644 index 0000000..d90d445 --- /dev/null +++ b/scenes/main_scene.tscn @@ -0,0 +1,41 @@ +[gd_scene load_steps=4 format=3 uid="uid://n05pnykd3tff"] + +[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_fouvd"] +sky_horizon_color = Color(0.64625, 0.65575, 0.67075, 1) +ground_horizon_color = Color(0.64625, 0.65575, 0.67075, 1) + +[sub_resource type="Sky" id="Sky_eq0hp"] +sky_material = SubResource("ProceduralSkyMaterial_fouvd") + +[sub_resource type="Environment" id="Environment_c61tj"] +background_mode = 2 +sky = SubResource("Sky_eq0hp") +tonemap_mode = 2 +glow_enabled = true + +[node name="Main" type="Node3D"] + +[node name="CanvasLayer" type="CanvasLayer" parent="."] + +[node name="Menu" type="Control" parent="CanvasLayer"] +layout_mode = 3 +anchors_preset = 15 +anchor_right = 1.0 +anchor_bottom = 1.0 +grow_horizontal = 2 +grow_vertical = 2 + +[node name="UI" type="Control" parent="CanvasLayer"] +layout_mode = 3 +anchors_preset = 0 +offset_right = 40.0 +offset_bottom = 40.0 + +[node name="World" type="Node3D" parent="."] + +[node name="DirectionalLight3D" type="DirectionalLight3D" parent="World"] +transform = Transform3D(-0.866025, -0.433013, 0.25, 0, 0.5, 0.866025, -0.5, 0.75, -0.433013, 0, 0, 0) +shadow_enabled = true + +[node name="WorldEnvironment" type="WorldEnvironment" parent="World"] +environment = SubResource("Environment_c61tj")