adds bones to arm

This commit is contained in:
Rosia E Evans 2024-08-17 00:21:49 +01:00
parent d56afda1b6
commit 8f22164693
7 changed files with 40 additions and 2 deletions

View file

@ -76,4 +76,4 @@ skeleton = NodePath("../..")
shape = SubResource("BoxShape3D_qcnmp")
[node name="Body" parent="World" instance=ExtResource("1_eeca8")]
transform = Transform3D(-0.405636, -0.914035, 0, 0.914035, -0.405636, 0, 0, 0, 1, 0, 11.4413, 0)
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 11.4413, 0)

View file

@ -3,7 +3,7 @@
[ext_resource type="Script" path="res://scripts/arm.gd" id="2_q356t"]
[sub_resource type="BoxShape3D" id="BoxShape3D_n1pfp"]
size = Vector3(0.644104, 0.808441, 3.22046)
size = Vector3(0.644104, 0.871033, 3.22046)
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_wl42l"]
@ -142,6 +142,7 @@ action = &"ActivateArm1"
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 10.1212, 0)
[node name="CollisionShape3D" type="CollisionShape3D" parent="RigidBody3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.013031, -0.0264587, 0.0211182)
shape = SubResource("BoxShape3D_n1pfp")
[node name="Skeleton3D" type="Skeleton3D" parent="."]