adds bones to arm
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parent
d56afda1b6
commit
8f22164693
7 changed files with 40 additions and 2 deletions
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@ -76,4 +76,4 @@ skeleton = NodePath("../..")
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shape = SubResource("BoxShape3D_qcnmp")
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[node name="Body" parent="World" instance=ExtResource("1_eeca8")]
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transform = Transform3D(-0.405636, -0.914035, 0, 0.914035, -0.405636, 0, 0, 0, 1, 0, 11.4413, 0)
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 11.4413, 0)
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@ -3,7 +3,7 @@
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[ext_resource type="Script" path="res://scripts/arm.gd" id="2_q356t"]
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[sub_resource type="BoxShape3D" id="BoxShape3D_n1pfp"]
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size = Vector3(0.644104, 0.808441, 3.22046)
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size = Vector3(0.644104, 0.871033, 3.22046)
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_wl42l"]
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@ -142,6 +142,7 @@ action = &"ActivateArm1"
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 10.1212, 0)
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[node name="CollisionShape3D" type="CollisionShape3D" parent="RigidBody3D"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.013031, -0.0264587, 0.0211182)
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shape = SubResource("BoxShape3D_n1pfp")
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[node name="Skeleton3D" type="Skeleton3D" parent="."]
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