adds basic arm control flow system
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4 changed files with 27 additions and 8 deletions
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@ -1,6 +1,6 @@
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extends Node3D
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@export var key: Key
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@export var action: StringName
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# Called when the node enters the scene tree for the first time.
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@ -11,3 +11,12 @@ func _ready() -> void:
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta: float) -> void:
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pass
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func _arm_enabled(arm):
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print_debug("enabled!")
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pass
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func _arm_disabled(arm):
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print_debug("disabled!")
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pass
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