retopo arm cause the lighting was fucked

This commit is contained in:
oughtum 2024-08-16 21:31:09 +01:00
parent 476d817a63
commit 1997762e82
7 changed files with 26 additions and 23 deletions

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@ -3,7 +3,7 @@
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://ccggyhqyue6fr"
uid="uid://d1o8g8quh77ll"
path="res://.godot/imported/pickaxe_arm.glb-fc7bd95af30a47e37063710c848429b2.scn"
[deps]

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@ -1,6 +1,7 @@
[gd_scene load_steps=3 format=3 uid="uid://dgm3241ceqpim"]
[gd_scene load_steps=4 format=3 uid="uid://dgm3241ceqpim"]
[ext_resource type="Script" path="res://body.gd" id="1_21au4"]
[ext_resource type="Script" path="res://scripts/body.gd" id="1_21au4"]
[ext_resource type="PackedScene" uid="uid://nusoljma3t55" path="res://scenes/pickaxe_arm.tscn" id="2_m4hhp"]
[sub_resource type="SphereMesh" id="SphereMesh_jcpb6"]
radius = 5.0
@ -12,5 +13,7 @@ script = ExtResource("1_21au4")
[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
mesh = SubResource("SphereMesh_jcpb6")
[node name="Marker3D" type="Marker3D" parent="."]
[node name="ArmPivot" type="Node3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 5.03716, 0)
[node name="pickaxe_arm" parent="ArmPivot" instance=ExtResource("2_m4hhp")]

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@ -1,19 +0,0 @@
[gd_scene load_steps=2 format=3 uid="uid://cgqpfh5j5v3yd"]
[ext_resource type="PackedScene" uid="uid://ccggyhqyue6fr" path="res://assets/pickaxe_arm.glb" id="1_grvsx"]
[node name="pickaxe_arm" instance=ExtResource("1_grvsx")]
[node name="Sphere_004" parent="Armature/Skeleton3D" index="0"]
transform = Transform3D(0.919691, 0, -2.19271e-07, 0, 0.919691, 0, 2.19271e-07, 0, 0.919691, 0, -9.53674e-07, 0)
[node name="Sphere_001" parent="Armature/Skeleton3D" index="1"]
transform = Transform3D(0.919691, 0, 0, 0, 0.919691, 0, 0, 0, 0.919691, 0, 0, 0)
[node name="SkeletonIK3D" type="SkeletonIK3D" parent="Armature/Skeleton3D" index="3"]
root_bone = &"Bone"
tip_bone = &"Bone.011"
target_node = NodePath("../../Target")
[node name="Target" type="Marker3D" parent="Armature" index="1"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 10.2, 0)

19
scenes/pickaxe_arm.tscn Normal file
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@ -0,0 +1,19 @@
[gd_scene load_steps=2 format=3 uid="uid://nusoljma3t55"]
[ext_resource type="PackedScene" uid="uid://d1o8g8quh77ll" path="res://assets/pickaxe_arm.glb" id="1_74cmy"]
[node name="pickaxe_arm" instance=ExtResource("1_74cmy")]
[node name="Sphere_004" parent="Skeleton3D" index="0"]
transform = Transform3D(0.919691, 0, -2.19271e-07, 0, 0.919691, 0, 2.19271e-07, 0, 0.919691, -0.000102931, 10, 6.39492e-09)
[node name="Sphere_001" parent="Skeleton3D" index="1"]
transform = Transform3D(0.919691, 0, 0, 0, 0.919691, 0, 0, 0, 0.919691, 0, 0, 0)
[node name="SkeletonIK3D" type="SkeletonIK3D" parent="Skeleton3D" index="3"]
root_bone = &"Bone"
tip_bone = &"Bone.011"
target_node = NodePath("../../Target")
[node name="Target" type="Marker3D" parent="." index="1"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 10.1, 0)